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Therefore, families that are hosted to a face are necessary I would like to align an object (the hemisphere in the figure) on top of a face of another object (the selected face in the figure). Load in the desired family and place one instance of each type on the host.
I have a face hosted family instance, if i delete the host parent element, the face based family instance got <not associated>, am trying to rehost to new host element face reference, is there any api to do that in revit, and i am using to create face family instance by doc.create.newfamilyinstance(. This is the profile i am trying to cut I had no idea how to word the title this question, sorry
I made an illustrator file, which i exploded, then joined again to make sure was making a closed polyline
I extruded it in the attempts to subtract it from an object Here is an image of the output I can't figure out how to create a face. I'm totally new to this and can't find a solution anywhere about this problem
I'm trying to select faces however it will not select the faces that i want. I'm new to 3ds max as of today I need to connect one side of this mesh to the other How can i select vertices and create faces from them
Like this picture.thanks for any and all help!
My model has an open front (screenshot 1) and i would like to close it like what is seen in the second screenshot How would i go about doing this And if you have any tips/re. There’s currently no way to create a face/surface like this based only from points
The easiest way to do this is probably to build some sketch lines connecting those points, then build a patch or loft surface based on those lines. Hi i am trying to perform a simple finish turning profile on my part but fusion360 does not like it i guess Maybe i am doing something wrong Can some one have a look and explain to me what my mistake is
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